Quick Transition 2 v 2 Rondos

The following drill comes from the New Soccer Awareness eBook Developing Players with Rondos Using the Soccer Awareness PhilosophyThis 222 page eBook explores the use of rondos in youth soccer. Rondos are a great way to prepare players for the game situations and especially the fast decision making needed within the game. Preview The Book


This is a 2 v 2 game going to 4 goals. The team who scores stays on and must quickly defend the 2 new players coming in (one from each goal that the opposition defends). 

Instant transition with the same ball that the opponents scored with, here (3) and (4) are positioned to immediately bring the ball the opponents’ may score with out to attack. The other two players (1) and (2) must get off the field ASAP.

Introduce a target player (can be coaches or players). Now it can be a 3 v 2 effectively. 
Players can use the target to play give and goes with each other or with their immediate teammates.

Liken passing into the goal as a midfielder passing into a striker so they get the ball in there as quickly as possible or a defender into a midfielder.

  • The 1st thought of the player on the ball has to be “Can I score?”

  • The 1st thought of the 1st defender is can I stop them scoring, win possession immediately, and score myself.

  • First team to 10 goals wins, keeping the competitive element.

  • If the ball goes out of play the coach can provide another one to keep things going quickly.

Coaching Points Attacking:

  1. Quick Break and counter attack

  2. Switching the point of attack if another goal is more open

  3. Quick one and two touch passing

  4. Positioning to open up passing lanes and getting between defenders to pass the ball in early

  5. Creating 2 v 1 situations from a 2 v 2 set up and setting up a give and go.

Coaching Points Defending:

  1. Instant pressure as possession changes (transition after scoring going from being an attacker to being a defender)

  2. Regaining possession at the front with a scoring reward

  3. Getting in front of the passing lanes to prevent the quick pass into the goal.

  4. Working together with pressure and support, the support player supporting the first defender, stepping across and covering the passing lane to the second goal and also keeping an eye on the 2nd attacker.

Transition Coaching Points:

Immediately the team that has been in possession of the ball and has scored then they must switch on mentally to being defenders and high pressuring the new attacking team to try to win the ball back and score again.

Area: 15 x 10

quick transition 2 v 2 rondos part 1
  1. A 2 v 2 game going to 2 goals. The team who scores stays on and must quickly defend the 2 new players coming in (one from each goal that the opposition defends).

  2. Offside half way line. Instant transition with the same ball that the opponents scored with.

  3. Players can use the target to play give and goes with each other or with their immediate teammates.

quick transition 2 v2 rondos part 2
  1. Use the players in the goals to support. They have 1 or 2 touches only so they must play quickly.

  2. Now it is essentially a 3 v 2. For the inside players start with unlimited touches then as they are successful decrease the number to test their peripheral vision and awareness on and off the ball.

  3. Always increasing the challenge each point of success is reached.

Now develop by allowing the balls to transfer

  1. This will really test the players imagination and awareness on and off the ball. In one instant (3) and (4) are defending, in the next they are attacking. Likewise for the letters team.

  2. Here we show how the mental transition works with each team suddenly changing their positions defensively to deal with the change.

Get much more like this in the New Soccer Awareness eBook Developing Players with Rondos Using the Soccer Awareness PhilosophyThis 222 page eBook explores the use of rondos in youth soccer. Rondos are a great way to prepare players for the game situations and especially the fast decision making needed within the game. Preview The Book